Stream Offline

 

New Skins in the Store

  • Atlantean Fizz
  • Tundra Fizz
  • Amethyst Ashe
  • Temple Jax

PVP.net Store

  • Added a filter to search skins by Champion
  • Added a filter to search only Legendary skins
  • Added the ability to search multiple items at once by using “+” to separate search terms
  • Made performance enhancements

PVP.net v1.48

  • Removed the Halloween icons for Health and Mana Potions
  • Fixed a bug causing certain Summoner Names to have errors in Champion Select

League of Legends v1.0.0.129
Fizz, the Tidal Trickster

  • Urchin Strike
    • Fizz dashes through his target, dealing normal attack damage plus additional magic damage.
  • Seastone Trident
    • Passive: Fizz’s attacks rend his target, applying a damage over time effect that strengthens if the opponent is low on life.
    • Active: Fizz’s attacks are empowered, dealing additional magic damage and causing grievous wounds to his opponents.
  • Playful / Trickster
    • Fizz hops onto his staff, becoming untargetable. He may then choose to slam the ground or hop off to another location
  • Chum the Waters (Ultimate)
    • Fizz flings a fish that can bind itself onto enemy champions – After a brief delay, a Shark will emerge from the earth to eat the fish, dealing damage and knocking back all enemy champions.
  • Nimble Fighter (Passive)
    • Fizz’s dexterity allows him to ignore unit collision and take less damage from basic attacks.

Akali

  • Twin Disciplines
    • Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%
    • Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage
    • Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%
    • Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power
  • Mark of the Assassin
    • Projectile base damage and proc base damage reduced to 45/70/95/120/145 from 50/75/100/125/150

Caitlyn

  • Base movement speed reduced to 300 from 305

Corki

  • Phosphorus Bomb
    • Base damage increased to 80/130/180/230/280 from 70/120/170/220/270
    • Now reveals champions for 6 seconds in addition to revealing the area for 6 seconds (does not reveal stealth)

Ezreal

  • Essence Flux is now correctly flagged as an area effect spell

Graves

  • General
    • Attack range reduced to 525 from 550
    • Base mana lowered to 295 from 342
  • Buckshot damage per additional missile reduced to 25% from 30%
  • Fixed a few small tooltip errors

Kassadin

  • Null Sphere cast range reduced to 650 from 700
  • Force Pulse damage increased at earlier ranks to 80/130/180/230/280 from 60/115/170/225/280

Katarina

  • Shunpo
    • Now moves Katarina in front of the target
    • When Killer Instincts is active, Katarina moves behind the target

Kog’Maw

  • Bio-Arcane Barrage attack range bonus reduced to 130/150/170/190/210 from 130/160/190/220/250

Malphite

  • Base armor increased to 21.75 from 16.75
  • Brutal Strikes cooldown reduced to 14 seconds from 16 seconds
  • Ground Slam cooldown reduced to 7 seconds from 8 seconds

Master Yi

  • Alpha Strike mana cost reduced to 60/70/80/90/100 from 80/90/100/110/120
  • Highlander mana cost reduced to 100 from 120

Miss Fortune

  • Bullet Time attack damage ratio increased to .45 from .4

Nocturne

  • Unspeakable Horror
    • Cast range reduced to 425 from 500
    • Tether range reduced to 465 from 525

Olaf

  • Olaf is now immune to blinds and silences while Ragnarok is active

Orianna

  • General
    • Base mana regen increased to 7 per 5 seconds from 4.5 per 5 seconds.
    • Mana regen per level increased to .5 per 5 seconds from .45 per 5 seconds
  • Command: Attack cast range increased to 825 from 800

Rumble

  • The Equalizer now works with smart cast (Hold down the smart cast hotkey to mark the beginning of the line, and release the hotkey to cast)

Sion

  • Cryptic Gaze ability power ratio reduced to .9 from 1
  • Death’s Caress ability power ratio reduced to .9 from 1

Sona

  • Aria of Perseverance
    • Mana cost adjusted to 60/65/70/75/80 from 65 at all ranks
    • Passive aura reduced to 7/9/11/13/15 armor and magic resist from 8/11/14/17/20

Teemo

  • Noxious Trap now has an ammo stack and reload time indicator on the buff bar

Tristana

  • Base attack damage increased to 46.5 from 44.5
  • Tristana will now automatically attack the target she casts Explosive Shot on
  • Buster Shot
    • Knockback radius increased to 200 from 175
    • Now has an indicator around the target to show knockback radius (similar to Brand’s Conflagration)

Vladimir

  • Fixed a bug where the display range for Tides of Blood was much shorter than the actual range

Items

  • Wriggles Lantern Life Steal reduced to 15% from 18%
  • Odyn’s Veil no longer triggers spellcast effects like Sheen, Tear of the Goddess, or Ryze’s passive
  • Warmog’s Armor and Priscilla’s Blessing are no longer purchasable in the Dominion game mode

General

  • Added small amounts of experience to various jungle monsters in order to maintain current jungling paths without the necessity of the Awareness mastery (which increases experience gained)
  • Dr. Mundo’s Burning Agony, Irelia’s Ionian Duelist, Trundle’s Contaminate, and Singed’s Insanity Potion now additionally reduce silences and blinds, but no longer allow them to walk through persistent slowing fields such as Kog’Maw’s Void Ooze when stacked with other disable duration reductions (ie: Tenacity)
  • Death Recap
    • Improved Death Recap to show more accurate damage over a longer period of time
    • Fixed numerous bugs with the display of ability damage
  • Masteries have been remade
  • Improved Summoner Spells are now condensed into 3 masteries, each at the first tier of their respective trees
    • Summoner’s Wrath improves Offense tree Summoner Spells
    • Summoner’s Resolve improves Defense tree Summoner Spells
    • Summoner’s Insight improves Utility tree Summoner Spells
  • All summoner spell icons have been updated
  • “Welcome to the Crystal Scar” announcement will now play at the start of a Dominion game
  • Fixed a bug where Allied Player Portraits would not update unless they were on your screen
  • Fixed a bug where Champion outlines would appear as boxes while in grass
  • Fixed a bug that caused an error to appear in chat on Dominion

Summoner Spells

  • Clairvoyance
    • Cooldown increased to 70 seconds from 55
    • Improved Clairvoyance increases duration by 2 seconds, down from 4 and no longer reduces the cooldown
  • Cleanse
    • Now cleanses summoner spell debuffs such as Exhaust’s movement speed and damage reduction and Ignite’s damage over time
    • Cooldown increased to 210 seconds from 150 seconds
    • Improved Cleanse no longer reduces cooldown, but now extends the secondary disable reduction buff by 1 second
  • Exhaust
    • Duration reduced to 2.5 seconds from 3 seconds
    • Improved Exhaust no longer increases the duration
  • Flash
    • Cooldown increased to 265 seconds from 255 seconds
    • Range reduced to 400 from 450
  • Fortify
    • Removed
  • Garrison
    • Now usable at Summoner Level 1, down from Summoner Level 4
  • Ghost
    • Now improved in the Offense Mastery tree instead of Utility
  • Heal
    • Heal amount per level increased to 25 from 20
    • Improved Heal no longer reduces the cooldown but now increases the amount healed by 15%
  • Promote
    • Added to Summoner’s Rift
    • Promotes the nearest allied siege minion, increasing its attack range, health, armor, and magic resist. 180 second cooldown base.
    • Improved in the Utility tree – Improved Promote increases the defensive bonus stats of promoted minions by 15%
    • Now usable at Summoner Level 8 (on both the Crystal Scar and Summoner’s Rift), up from Summoner Level 1
  • Rally
    • Removed
  • Revive
    • Health bonus upon reviving is now innate to the spell (as opposed to requiring Improved Revive)
    • Improved Revive now grants a 125% movement speed increase upon revival (Improved Revive no longer grants a 225% movement speed increase)
  • Smite
    • Now improved in the Defense tree instead of Offense
    • Improved Smite no longer reduces cooldown but the gold gained on cast is increased to 10 from 5
    • Cooldown reduced to 70 seconds from 75 seconds
  • Surge *New*
    • Empowers your champion, increasing ability power by 10-78 (depending on level) and attack speed by 35% for 12 seconds (220 second cooldown)
    • Improved Surge increases the attack speed bonus to 40% and ability power gained by 10%
    • Usable at summoner level 1
  • Teleport
    • Summoner’s Insight no longer reduces cooldown

Dota2

I’m happy to announce that the first beta keys reached our clan. From today on we will start playing Dota 2 as a team. We also start recruiting new players for our Dota 2 squads. Don’t miss your chance to apply for such a position!

Best regards and a lot of luck for getting your own Dota 2 beta invite!

Shixxor

Uszat and HotshotGG trolling Team Digintas players Scarra and VoyBoy

 

Sorry for the news delay in the past days. Riot just came up with the new champion spotlight for Shyvana! In the meantime we’re still preparing our Dota 2 Team! Anyone who is interested, please contact us!

New Skins in the Store

  •  Hired Gun Graves
  • Jailbreak Graves
  • Haunting Nocturne
  • FrankenTibbers Annie
  • Bewitching Nidalee
  • Definitely Not Blitzcrank

League of Legends v1.0.0.127

 

Graves, the Outlaw

  • Buckshot: Graves fires three bullets in a cone damaging all enemies in the projectiles path. Enemies at close range can be hit by multiple projectiles, but each one beyond the first will deal reduced damage.
  • Smokescreen: Graves fires a smoke canister at the target area that deals damage and creates a cloud of smoke. Enemies inside the smoke cloud have reduced sight range and movement speed.
  • Quickdraw: Graves dashes forward gaining an attack speed boost for several seconds. Attacking enemies lowers the cooldown of this skill.
  • Collateral Damage (Ultimate): Graves fires an explosive shell dealing heavy damage to the first target it hits. After hitting a champion or reaching the end of its range the shell explodes dealing damage in a cone behind the target.
  • True Grit (Passive): Graves gains increasing armor and magic resistance the longer he remains in combat.

 

Corki

  • Gatling Gun
    • Now has a base damage of 20/32/44/56/68 per second
    • Duration has been adjusted to 4 seconds at all levels
    • Scales with 0.4 bonus Attack Damage ratio per second, from 0.4 total Attack Damage ratio every second

Gangplank

  • Raise Morale
    • Active movement speed reduced to 8/11/14/17/20 from 10/14/18/22/26
    • Active attack damage reduced to 12/19/26/33/40 from 14/22/30/38/46

Kog’Maw

  • Bio-Arcane Barrage duration reduced to 8 seconds from 10

Orianna

  • Basic attack range increased to 525 from 500

Riven

  • Broken Wings
    • Now counts as an attack command when you use it to lock-onto a target.
    • Slightly extended duration of collision ignoring with minions after using this ability

Shaco

  • Health per level increased to 84 from 80
  • Base Health increased to 525 from 501
  • Base Mana increased to 270 from 250

Skarner

  • Attack Speed per level increased to 2.1% from 1.44%
  • Energize will no longer activate when attacking Towers.
  • Crystal Slash Mana cost decreased to 15 at all ranks from 22/24/26/28/30
  • Fracture will now heal Skarner if Fracture kills its target.
  • Impale duration increased to 1.75 from 1.5 seconds

Talon

  • Base health regeneration reduced to 7.25 per 5 seconds from 9.5
  • Base mana regeneration reduced to 6.75 per 5 seconds from 10

Dominion

  • Ambient experience gain has been lowered by 10%
  • Lowered the point where Nexus Health will only be affected by holding capture points (and not by Champion Kills or Neutralizes) to 100 Nexus Health from 125 Nexus Health
  • Health Pack pickups will now grant 20% more Mana
  • Personal Scoring has been adjusted to more evenly reward defensive play:
    • Minion Kill reward increased to 2 points from 1
    • Channel Interrupt reward increased to 5 from 2
    • Martyr (dying on point) now gives an additional 10 points over its previous bonus
    • Point defense bonus is granted more regularly
    • There is now a score bonus associated with getting a Champion kill or assist while being on or near a point.

Items

  • Tear of the Goddess, Archangel’s Staff, and Manamune now display their current bonus mana again
  • Hextech Gunblade
    • Attack Damage reduced to 40 from 60
    • Ability Power reduced to 70 from 75
    • Life Steal reduced to 15% from 20%
    • Spell Vamp reduced to 20% from 25% and is now UNIQUE

League of Legends – Graves Patch Preview

Summoner Showcase – Issue #49

Copyright © 2012 Killsteal Legends · Powered by WordPress